Wednesday, November 8, 2017

Week 09: Playtest

We had another playtest today. It went pretty well, but we did not have as many people show up as we did last time (eighteen last time as opposed to the seven or eight we had today). That’s not too much of a problem, we’ll probably get a few others over the weekend –maybe.

Things we learned: People enjoy the prompts, both visual and audio prompts. The voice actor did well in delivering lines –definitely kept people interested. The visuals work well with the theme. And the game runs pretty smoothly –except for the time where the visual prompts were not popping up for some reason. That’s something we’ll have to go back and check on.

Things we will change and/or do: Art-wise we might add a few things here and there. Specifically looking at the main menu, we might have the background slowly spin. We were thinking of adding a summoning circle in the beginning and having Mr. Face pop out from it. We will have to mess with the audio a little more, tweaking the levels of various pieces. Maybe changing the background music a tiny bit.


Most of what we are doing now is just polishing the game up as is rather than adding anything new that we haven’t talked about before.

Things are looking good so far.

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