Thursday, November 2, 2017

Week 8: Turning the Tide

With most of the major hurdles overcome, the last leg of our voyage commences, driving us in pursuit of theoretical perfection. Special consideration is being given to improving the clarity and adjusting the persistent tone through narrative and character interaction.

Perhaps the front line of this gruesome conflict will be the ear, and as a result of my inefficiencies with composition and music production software, it is becoming more and more strenuous to modify the tone on the fly. While I finally feel comparatively at ease with the background music that I created to play during the main game, it quickly became apparent that the key I wrote in was a trifle too sinister to suit our purposes, but regrettably, without some careful transposition, it is largely too late to modify. The most meaningful method of improving the music will be adding additional voices to add a layer of charm or whimsy in an attempt to curb the fear factor.

Additionally, I am going to record upright bass and jazz snare with a musician friend of mine this weekend (assuming he doesn't cancel on me again, which is an unfortunate plausibility), which will lead to a very interesting main menu version of the main theme from the other background music. I am hopeful that the addition of this element will be a huge step toward making the game seem more... marketable.

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