Thursday, September 14, 2017

We have an inkling of an idea...

Hi there! I'm Charles, and I'm one of the designers from kalamari inC.

Here and now, on September 14th of 2017, we are going to pin down the premise of the game that we will then proceed to develop over the following 8ish weeks. Many lovely ideas were hatched, but some simply cracked under scrutiny. The final two ideas that remain are as follows:

- A soothing game in which players control a squid that leaves an ink trail as it orbits flowers and the like. Leaving the orbit at variable times will alter the travel path of the squid, which may or may not inhibit the squid's ease with which the next flower can be reached, etc.

-A funky semi-cooperative business simulator that involves crowding large amounts of players around a single keyboard and awkwardly struggling to hit their required keys under the veritable swarm of hands.

The latter retains an entertaining, seemingly unique gimmick, but fails to employ the tremendous artistic talent our team possesses to great effect, and may have balance issues when considering several convergent systems. The former maximizes this talent, but is a bit lackluster mechanically, and may fail to stand out when compared to titles of similar mechanical merit.

I am truly lucky to have landed, yet again, in a team so chock full of exceptionally skilled individuals such that I have complete unwavering confidence that our game will turn out fabulously regardless of our decision.

No comments:

Post a Comment