Since we have figured out what direction we are going in, we've come up with a thousand new concepts to work with within this multiplayer game. And then we sat down, yelled at each other, and figured out the basic five we'd like to do. It went something like this:
Justin had originally uploaded this when we were all arguing.
But I think we have our game modes down. Now it's just a matter of "arting" them and designing a functioning UI system that makes sense and is not too in the way. Oh and actually making the modes.
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