Thursday, September 21, 2017

Week 02: Baby Balls

I need to think of a new name for what the circles in the finger twister game could be called. They definitely should NOT be called baby balls but for some reason that's the only name I've got in my mind for them currently. Hopefully a team member helps fix this today at our meeting.

I'm really proud of us. We finally settled on an idea and I think it's for the best. As many of the team has said, we can make a good game no matter the idea we choose, which I think is true, but I also think that finger twister allows for the most room in development. That being said, it also is probably much more of a headache for Justin, so Justin, I'm so sorry. YOU'RE A TROOPER!

Wow so this blog post is mostly just me talking about how we picked an idea, but I guess that's a big deal. There's something I really like about our team dynamic, it's calm but also ready to "do things", which I particularly like. I know the development process is going to get messy, but here's me saying in writing that I like our team. I like you guys as people. Hopefully we all still like each other through the process but if not, at least it's here in writing that that once was the case. Personally I think we'll all like each other by the end though, so I'm rooting for that.

I'm excited to start working on concept art and just WORKING on this project. WE HAVE AN IDEA, and that's what matters.

Mario voice "Here we GO!"




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