Thursday, October 19, 2017

Week 06: I was anxious for NOTHING

I had so much anxiety about class today and I'm not entirely sure why. I was worried our game wouldn't be good enough to even play or something like that. I think my anxiety might've been more about my own emotions than the actual situation (obviously) but yeah. After class today I dunno, I'm more optimistic. DON'T GET ME WRONG, we still have a LOT to accomplish and I'm worried about that, but I think I'm a little less worried about the things that aren't worries. Which is good, if that even made sense.

We've got an alpha! I mean it's ROUGH but we've got something. We need to add clarity, that's the most important part. Polish is important too, but making the gameplay clear to the player is more important than even that. Currently we have a lot of "messing with the players" in our gameplay, but we need that to be clear too. It shouldn't be "I'm messing with you and you don't know" it should be, "you know I'm messing with you but you're still playing". I think we can definitely make that happen. Or I'm gonna hope we can since optimism is helpful sometimes.

What I can say for sure is that it's the best feeling in the WHOLE WORLD to see someone play your game and smile. Yeah ok, the smile might not mean the game is good at all, but boy does it feel nice. Even if the smile is short lived, just knowing that someone got a kick out of a project I was a part of makes me feel like I've done something. I hope to finish game mod with a game that makes people smile and makes them CONTINUE to smile throughout gameplay. A game that makes them feel awkward but feel a little bond afterwards like "hey I touched that guy's finger". It makes everything else feel a bit less awkward which I think is really nice.

I GUESS I'M JUST in a good mood right now. We've still got a ton of work to do but my passion has been returned to me. I can see this game being a really fun game. A game to be proud of. I'm excited to work towards that goal.


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